Blammo is a popular Lancaster game, recently adopted at Los Angeles, Loudonville, Baltimore, Saratoga, and Carlisle. The game is also commonly spelled "Blamo" or "Blamm-o." Two rounds usually occur each session (even if the first/second doesn't finish), but get in early.
The organizer of a game of Blammo is designated that game's "God." He or she supervises every aspect of the game, including making the list, distributing spoons, keeping track of blammoed players, sorting out disputes, keeping track of who is stalking whom, etc. S/he also has the ability to Godblammo regular players and remove them from the game, regardless of any otherwise applicable Blammo rules.
Any who would like to play must search out the current game's God, usually in the Alcove during meals. When the game begins, God hands a plastic spoon to and designates a target for each player. The players then go through their daily lives while quietly stalking their targets. Each player must learn to function holding his or her spoon. When a player sees his/her target without a spoon, outside of designated safe zones/times, s/he should run up and playfully hit the target with his/her spoon and yell "BLAMMO!" The target would then be out. The player then relieves his/her former target of their spoon, asks who they were stalking, and pursues that target in the same manner. All Blammos should be reported to God, as well as disputes.
Please note that BLAMMO (Baltimore's version of blammo) has many variances in game play. DO NOT go to JHU and try to play BLAMMO with the rules stated above, as many important factors (such as safe zones/times, etc.) are quite different. Seek out the God/Goddess of BLAMMO and find out what exactly is different by reading the Tome of BLAMMO. If you are ignorant of the differences in BLAMMO by your own accord, yet sign up for BLAMMO anyway, the BLAMMO divinity WILL NOT replace your spoon, put you back in the game, etc.
Will Colmer presided over both Blammo games in 05.2. The second game's winning title was shared by Iris Hood and Nikka Rosenstein. --Nixxi 19:57, 12 Aug 2006 (MST)
Rachel Todd was God for the extremely extensive first game of Blammo, and taped a spoon to the Jesus staff. She only Godblammoed those who did not have their spoons; however, as the second week's end approached, she took out everyone with no kills, and so on. The 06.2 game was so unbelievably long that it never ended; four people "won." (I declared Lowell the winner because out of the four he had the most kills. ~Rachel) The next game had two Gods, Kai and Rosie, was limited to 42 people, and also continued without close.
Zev presided over both games of the 07.1 session. The first game had 42 people, and was played with straws. This game was ill-played and quickly became two circles of stalkers. The next game of Blammo was with spoons. This game was huge(68 people) and was never finished. Many of the people were in both games of Blammo. This year, there were no "true winners". (Zev would like to say the reason there were circles was not because of the list; it was perfect when Zev checked it over.)
Laney was the main Blammo God of 07.2, although there were one or two unofficial games. The first game of Blammo was limited to 42 people, but so many people were angry at their exclusion that the RAs forced her to either start a new, nonexclusive game or shut down the existing one. People who wanted to be in the second game were supposed to give their names to their RAs. Eventually a new game started, but Laney never received a list of names and is extremely fuzzy on how the new game came about or who was organizing it. EB Saldaña won the 42-person game on the last day, due to the end of camp.
(Also, Laney would like to say that ending up with two circles of stalkers is poor planning on Zev's part, and if everyone used her organization method all would be fine - but she has shared that method only with a handful of people, since otherwise people would be able to actually understand her coded lists.) (Yeah, how do you get two circles?? --Max) (The second game was run by Siri, but it wasn't very organized... nobody reported their kills and a lot of people didn't have stalkers or were being double-stalked. -The Fjørker) (Indeed. When we signed up we were asked if we wanted to stalk somebody random, or somebody on our hall. Given the staggering number of people playing, most of us chose hall-mates, so there were numerous hall-size circles. As of this moment I am still my own stalker. ~Mint Sharpie)
Blammo was also played at CTY CLI SFSU in 2007, in which Peter Treadway was the Blammo God, and Jayme Weber won... it was a completely campuswide game which had a really cool effect... lots of faculty/staff played too. Jayme Weber and Chris Ramsey were known as the "Blammo couple" as they were incredibly intense about it... Chris came in 2nd
- Due to an influx of former Lancaster students at Siena in 08.1, two games of Blammo were played with spoons during that session, with Becca G. as God. Neither had a satisfactory conclusion.
- Two games of Blammo were played at Los Angeles in 08.1. The first was a rather small game, led by Maggie G. as God. This ended in a tie, at which point one of the two winners chose to drop their spoon and lose. The second game, with Sarah S(ch). as God, began with a large number of people. In the first day, roughly five people went out. Emma M. won the second Blammo game, and was awarded a chocolate straw. Both games were played with spoons.
Also, two games were played at Los Angeles in 08.2. The first was a game of about 15 people, and Emma was God of that game. Except for three people[Bri, Allegra/Jackie, and Chelsea], everybody was out by the first dance; however, after Bri. "commited suicide"[aka dropping her spoon on purpose], the game continued into Saturday. A dual loss was planned, however, Chelsea, who was in the same hall as Allegra, blammoed her merely an hour before the loss was planned. The second game that was played was God-ed[?] by Lyra, a flying squirrel from LAN.07.1. Many people were blammoed within the first day [the writer of this section remembers blammoing 5 people simply during dinner] but a group of people [even though they knew who was stalking whom] continued playing until the second dance. This time, the dual loss that was planned [between Danika and Chelsea] was actually carried out. They both ceremoniously tossed their spoons up in the air and simultaneously blammoed each other, thereby ending the game. Coincidentally, of the four blammo gods at LOS in 2008, 3 of them lived in the same room, and two of them were flying-squirrels from lancaster. (Maggie and Sarah were roommates, and Lyra was in their room second session. Maggie was also a flying squirrel.)
Elena Karras was Blammo God at Lancaster in 09.1, and there were three games. The first one was fairly well organized, and got down to about 20 people. The second game was only what could be described as a mess, with circles springing up all over the place due to people with the same name and the general craziness of the first weekend when Elena did the target list. Elena eventually declaring that anyone could blammo anyone in the second game who was not carrying a spoon. The third was fine, and even the DRL and some RAs played. (There was much rejoicing when RA Charlie blammoed DRL Scary Matt.) However, midway through the session, the Health Office started confiscating spoons, declaring them vectors for the flu. All games of Blammo were ended on the 2nd Friday by Elena, and everyone still in was declared a winner. One game of blammo was played at the Los Angeles site in 09.1, with Maggie G. as god. It was larger than the games in 2008, but still a fairly small game, with about 30 people playing. It was won by Emily C. during week 2. Sarah Sch. started to organize a second game, but it was called off because of the flu.
This year second session was the first time Blammo was ever announced at second session hall meetings, and this resulted in a huge game, setting a record of 208 players. Sam Fomon started as God, but because of the massive number of people wanting to sign up she soon enlisted the help of Declan Kennedy as co-God, and the game was broken into four smaller simultaneous games. Sam with her mighty Dinospoon ran two, while Declan in his Pedofox hat ran the other two. Many players were told what game they were in, some were not, but overall there was the same mass confusion that always exists in the beginning stages of Blammo. This game, however, came with a bit of a twist. Anyone who has ever played Blammo is familiar with the sound of fifty people asking "Have you ever heard of _____ _____?" This game, Ryan Cebulko wrote down the names of everyone who asked, and he wrote down the people they were looking for. He asked nearly every player in the game, and eventually constructed the entire Blammo list. Called by some the Oracle, he gave information to people who had helped him, and kept the information from those who didn't. He also used his reputation of having "the list" to mislead his own target, who he promptly Blammoed during a chess game in Thomas lounge. As it turned out, second Thursday this year was to be judgement day. Sam and Declan quite mercilessly God-blammoed any players they could find with one or fewer kills. Later on in the day, after receiving a trident fashioned from spoons and duct tape by Jonah Spear, Declan found much joy in God-blammoing the remaining players who didnt have enough kills. The total number of players was blammoed down to a final 20 players, and this was when it got interesting. Sam's roommate Rowan Matney used her magical powers and some colored duct tape to create 18 fantastic characters from spoons, and Sam created two others. Each of these character spoons was given to one of the Blammo finalists, along with their new target. Rather than getting their target's name, though, each player was given a target spoon character, such as Spoongebob or Luke Spoonwalker. By the end of the first day of the all-star game, Ryan had compiled the list of players and their corresponding spoons, as well as everyone's target and stalker. At Passionfruit on the last day, Sam and Declan called up the six survivors: Logan Castrucci, Bobby Pinter, Ryan Cebulko, Katherine Lacey, Helen Tang, and Jess Hui. The two took turns God-blammoing the players based on kill count, and Ryan was named the winner of LAN.10.2 Blammo. The Dinospoon has been passed onto him, as a trophy and as a scepter to be shared with Graeme McGuire next year, as it has been decided that the two will be co-godding the game off 2011.
Novelty Spoons of LAN.10.2: -Spoonderella -Spoon in the Hat -Spoonbledoore -Link Spoon -Artspoon Dent -Jespoon -Luke Spoonwalker -Frankenspoon's Monster -Froto Bagspoon -Rock Lobspoon -Spoongebob -Abe Lincspoon -Spoonzilla -Mickey Spoon -Albert Einspoon -Spoonlock Holmes -Wicked Spoon of the West -Harry Spooner -Neil Armspoon -Jack Spoonrow
Also, a game of Blammo was started in Carlisle 2nd session by a group of former Lancastrians . Max H was the God and he managed to enroll 67 players by going to the meet market and asking random people. However, this caught the attention of the administration and some way or another, they deemed the game too dangerous because it involved "stabbing others intentionally with spoons". The day the round started, plastic spoons were officially contraband. This was met with fierce opposition, especially by nevermores who grew tired of the site's lack of tradition. In their defiance, players carried around their spoons in secret, hiding it from RAs yet still maintaining visibility, which allowed for interesting gameplay. However, the majority of the players were afraid of getting caught and potentially facing disciplinary actions, so they dropped out (without telling Max). By then the game was basically screwed over, with players blammo-ing people who quit. In the end, Max decided to call it off and settle it between the final four players in his own hall by declaring a sudden death in which spoons no longer offered protection. Kevin D. won, with a triple kill by blammo-ing two and then projectiling the spoon to the final player, all within moments after the sudden death was declared.
Baltimore has its own variant of Blammo (there called BLAMMO, in all caps) which first occurred in 09.2 with Sam Goldstein as God. In 10.2 Sam's successor, Trinity (who was also the Empress of Passionfruit) led a session of BLAMMO that had two rounds, the first with approximately 60 people and the other with well over 100. The first round ended in a sudden death, with student Daniel Galvez winning. The second round had no winner, and thus all players were destroyed in the BLAMMO-tical Apocalypse. Both rounds had a variety of players, including students, RAs, TAs, Instructors, Administration, and one lunch lady. Goddess Trinity, during her BLAMMO reign, created the Most Holy and Epic Tome of BLAMMO (see Lexicon) which was passed on during 10.2 Passionfruit to onemore Karl Heinlein.
This year, Princeton had blammo. In 2010 is was presided over by Race Archibold and Benjamin Boult. The game was intense. On the morning of Passionfruit, 8 people remained. Two dropped their spoons and ran for their lives and one was eliminated through a silly voice competition. I believe that left 5 finalists, whom all became God. These included Logan Phillips, Arthur Dashan, Julia Tanaka, and 3 others.
LAN 11.1 had exactly 314 players in a game run by Alex Kohanski, and later, due to the massive number of players and cruel jokes heaped upon him, Rudy Garcia. The game was split up into 6 sub-games, which merged into a 36-person final game in the last week. There were officially 29 winners.
LAN 11.2 had nearly 380 players in a game run by Ryan Cebulko and Graeme McGuire.
CAR 11.2's god was a guy named Carl. He was actually playing, and delegated the administration t an aid named Andrea. He got my roommate.
Some people surrendered because the stalking was too intense.
Sanan "Bob" Venkatesh and Eidan Jacob jointly ran Blammo first session, signing up more than 420 players. They also began "Shirtless Blammo God Time" which soon spread from just the two of them to their whole hall and eventually to the entire CTY Lancaster campus. This soon led to discussions of whether or not chest hair was an active muscle and thus legal to hold a spoon with. All silliness aside, two top players emerged from the 19 finalists of the final game, Michael Ing and Bob, each with six kills. Also, Jerry Zhu was the crowd's favorite. Adam Chang, as punishment for bothering Eidan during sign-ups, was given the target "V", and asked to kill an idea. V was removed from the game as soon as Adam was eliminated by Katie Wolff. Notable blammos also include the Alex chain, in which Bob arranged all players named Alex (around 12) to stalk one another in the game, including at least one pair who were roommates. The most kills overall belonged to player Fysal Alkayyal, who managed to eliminate 7 players before being blammoed himself. Bob and Eidan ended the game at Passionfruit, where they also passed down their spoons to Alexandra Lesnik and Ankita Satpathy, with the hopes they will continue Blammo at Lancaster '13.1 and continue shirtless blammo god time. In addition, Bob put his spoon inside a giant stuffed yellow spoon with a mustache, who was fondly named Gregory.
Blammo for LAN 12.2 had a total of 461 players. It was run by Samantha Ngan and Mindy Cheng. The game was very well organized. Players were given stickers with two letter combinations as to avoid alphabetizing the players names. Purges happened every three days. In the end, the winner was Nicholas Richardson with eight kills total and three in the all-stars round. Runner up was Allison Tielking with eight kills throughout the whole game. The spoons this year were of poor quality and people would constantly ask for new ones. Sam and Mindy went to CVS to buy more spoons during the first weekend. These spoons were later called the "A" spoons because there was an "A" on the front and "Fruit Punch Squad" on the back. These were better quality than the others. 24 spoons were set aside to create the all-star spoons, based on countries because of the Olympics this year. The all-star spoons were given to the last 24 players and Blammo lasted until Passionfruit. Sam and Mindy will also be the Blammo gods in 13.2 and they plan on using the same system as 12.2.
LMU 12.2 was a beautiful year for Blammo. It was entirely student-run, and when I say student run I specifically mean run completely by Mexican Jesus, or just "Jesus" for short. He collected all names and then on his own comprised a brilliant system he saw through to the end. When Social Time came on the first Wednesday, the Holy Trinity which consisted of Fury, Jesus, and Zoe H. (AKA Wozie), stood on the rim of the fountain outside of Doheny and, through a ceremony that turned out to be pretty cult-like (it's alright though, Dane Holding was seen showing off a dazzling smile as he strolled by the fountain), 75 players were assigned spoons due to the metal spoons in the dining hall in the first week. Jesus was God for the remainder of the session, and there were several smiling people left alive when the last day came along.
JHU 12.2 was a messy, disorganized game. Roughly a hundred kids signed up, but soon, many complaints surfaced about how some people were stalking the same target, and a couple people mentioned that no one had enforced the report-your-kill policy. High hopes have been raised in light that Kaitlin Page, nevermore of 2013, will prove herself to be a capable, benevolent and just Goddess of BLAMMO.
This year, SAR.13.1 finally was involved in the wonderful game known as Blammo. Previous attempts to organize one had been made by Gia Rigoli the year before, but this year Blammo was successfully organized by RA Jamie Jung. If you happen to know the definable winner of SAR.13.1, please post.
"Shirtless Blammo God Time" was not performed at LAN 13.1 for very obvious reasons (see the above section). Eric Wan intends on bringing it back next year.
Also in 2013, over half of the CTY population at SAR.13.2 participated in a camp-wide Blammo tournament organized by the lovely Onemore and future Empress Kimberley (Kimmy) Katz (aka the Blammo Goddess), who attracted interested CTYers with a giant spoon and her warm smile. Second sessioners were also known to fall asleep at ISOs still clutching their spoons in fear of being Blammoed.
The first site wide game was played at EST.13.2 and was organised by nevermores Kyle Eve-Townsend and Braxton Jones. 90 people signed up and some asked to join the second game (which sadly didn't happen). There was no definitive winner, as there were still 17 people left on Closing Day.
(If anyone knows anything else about Blammo at SAR.13.2, feel free to add it!)
A version of this was adopted at Carlisle, called Assassin/Word Assassin as Blammo/Spoons was banned as an apparent "hazard". Rather than using spoons, each assassin had a word that they had to get their target to say. For a first time attempt, it worked pretty well, with an initial 157 people signed up. The first Assassin God of Carlisle was Tony Topol, and the first two Deities were Karan Tandon, and Jason Mickenberg, all 14.1 Nevermores. The first year's winner had to go down to kill count due to 15 people being left alive at the end of the game, and that winner, and next Assassin God was Andrew Javems. We hope to see this continued at CAR 14.2, if some people can take the initiative to organize it.
At SAR 14.2, Kimmy Katz's giant Blammo spoon was passed down to Alex Goodisman who ran possibly the smoothest Blammo game seen at Saratoga yet. Unlike in previous years at SAR, the dining hall was not a safe zone, which resulted in much faster eliminations. However, five people were still left in by Passionfruit, so it came down to kill count, with nevermore Cindy Ge winning with 11 kills. As all the finalists were squirrels, nevermores, or the woefully irresponsible Josh Taranow, Alex and the rest of the nevermores unanimously elected Jake Garso the Blammo god for SAR 15.2, and Kimmy's giant spoon currently remains in his possession. The Spoon is expected to be passed down at Passionfruit with a Spoonicorn ceremony, as was performed at 14.2.
A player must carry his/her spoon with an active muscle. This means no pockets, backpacks, tucking it behind an ear, or taping it anywhere on your body. Spoons may be attached to parts of the body, but must still be held voluntarily. For example, if a player duct tapes a spoon to her hand, but does not grip it, it does not count as holding a spoon. At SAR 14.2, the requirement was changed from "active muscle" to "expending effort" in order to reduce ambiguity.
The spoon must be reasonably visible at all times. No hiding it under towels, hats, etc. Hypothetically being able to see it while looking up from under the person does not count.
The entire spoon must be physically held. If parts of the spoon are broken, then those parts must be held voluntarily, although only one part needs to be visible. Tiny spoonflakes or an itty-bitty sliver may be lost without consequence, but a noticible chunk missing equates to the non-holding of the spoon. [Nixxi's Commentary: When I lost the spoon part and only had the handle left, I kept the handle in my mouth like the spoon was actually in my mouth. The person stalking me actually got fooled until I got a new spoon ^__^]
MSham's note: Because of the health office's fears of infection, spoons are no longer allowed to be held in the mouth for an unreasonable amount of time. Glowstringers are safe if they are practicing and cannot hold the spoon in their hands. Violators are Godblammoed. This policy was enforced at LAN 10.2
[a question: was alder's spoon during los 08.2 fair to be blammoed, as the entire of the handle of the spoon was placed into the bowl of the spoon, then duct taped shut...?] (i don't think so, because all the pieces were still together. and taping your spoon together after it breaks is fine. so as long as he was following all the other rules, no one could blammo him)[As a stalker of Alder, The reason why he got blammoed was because he forgot his spoon. not because he had it all scrunched in his haand.]
Player may say "Blammo!" to any person they wish (including kind RAs and students not playing or already out), but a player is only out when Blammoed by their stalker. Debates should be taken to the God of the current game.
06.2 - When the game begins to run over, Rachel took to ousting players with the Jesus staff (which had a spoon taped to it) when they did not have their spoons.
Ultimately, rules vary by God, but these are good guidelines.
- One is safe in their own room, although not anybody elses's. (at LOS you can be blammoed in your own room)
- One is safe while in a bathroom and/or sinkroom. (At LOS this was limited to being in bathroom stalls or showering.)
- One is safe during official dance hours at official dance locations (not Afterdances or while walking to and from dances). The dance official ends immediately after the customary exchange of "Nobody loves you! / We love you!" (Comment: Anything dance related was safe in 08.1, but not the last dance. In 09.1, the "dance=safe, Afterdance =/= safe" rule was reinstated.)[Comment: in LOS, Dances were not safe and many people were blammoed during dances.]
- One is safe while in the classroom, while class is in session (i.e., breaks are fair game). Players have been known to be blammoed while returning from a trip to the bathroom. [Nixxi's Commentary: One is not safe, however, walking from one classroom to another. Class time and classroom are different. Class in session is really vague. REMEMBER PETE?]
- One is usually exempted from holding one's spoon in lab activities during which it would be dangerous.
- One is safe during Activities during which it is unreasonable and insensible to be holding a spoon. For example, Weis Sports would be safe, whereas Naptime is fair game. At SAR, active activities are blammo-free whereas passive activities are not safe.
- One is safe after lights out, even if in another person's room for a sleepover. However, one can be blammoed the next morning while still in the room (after 6:00 AM).
Blammo anyone without a spoon who you know is playing, and pretend to be their stalker (fess up before it gets too out of hand).
Blammo your target while they are throwing their spoon up in the air, after they put it down for a split second (this takes very close stalking).
Blammo your target RIGHT after "American Pie" (the dance) ends. (In 09.1 at LAN during the second dance, "BLAMMO!" could be heard all around the Quad right after Daniel Tracht called the Afterdance. A few people were blammoed during the Afterdance as well)
Blammo your target right at 3:01 (Technically you're not in class) [Arugula: This happened to me when Nick Marcou blammo'd me during a late HDIS field trip that lasted 'til 3:15 (It was in a hospital and I was convinced to keep my dirty spoon in my pocket, arggghhh)][in 09.1 all of field trip time was safe]
Pretend to be someone else when you are Blammoed (fess up before it gets too out of hand).
Hold your spoon in your mouth, between your toes, or in other odd places.
Hold your spoon under your arm, making sure it's visible to anyone who looks-which isn't many people. If the spoons are clear this is especially effective for stalker detection.
Get a fake spoon as a backup to carry in your pocket. However, if your stalker does Blammo you while you have your fake spoon, you are still out. Only official spoons issued before the game begins count. Official replacement spoons may be distributed, but this is at the the discretion of God; in this case, only the most recent spoon counts. (Spoons from KiVO at Lancaster were used effectively as decoys during the second round in 08.1 when the spoons were white, but if you had an observant stalker, you were pretty much screwed.) (at LOS any spoon could be used as long as it was plastic. People have been known to buy boxes of plastic spoons from Ralph's on weekend trips and to take some from the cafeteria.)
Wrap/mummify your spoon in duct tape and/or write things on it. Or give it a duct tape cape, hat, earmuffs, humvee, etc. [In 09.1 Elena outlawed this by instituting a "50% rule" meaning 50% of the spoon must be uncovered] [In LMU and SAR 25% of the spoon should be visible at all times]
Tip for those at SAR: Raving was considered safe, but only if one was actively swinging a glow stick. The majority of the ravers were blammoed while transitioning or while learning a new move. This editor was stupid enough to unknowling lend his glowsticks to his stalker so she could "practice a 3 beat" and was blammoed while reaching for his spoon in his pocket. Keep the spoon in your mouth!
- Side Tip: If you happen to be chewing a spoon long enough, you can bend it over so that you can hook it on your lip for easy raving. Only clamp down and hold it actively when stalkers are near/you stop swinging your glowstick.
Protip: Keep your stalker away by pretending to be his/her stalker!
|Activities and Games||The Game · Silent Football · Acting Improv · Agreedball · Art of War · Basketball · Blammo · Four Square · Kill Murray/Save Murray · Malkavian Poking Game · Slackjaw · Pokey · The Really Game · Risk · Ultimate Frisbee · Varsity Catch · Wanna buy a duck? · SNAKES!!! · Quiz Bowl · Mandatory Fun|
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