Difference between revisions of "Probability and Game Theory"

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You will come to know and love Colin, Rose, and sometimes Larry.
 
You will come to know and love Colin, Rose, and sometimes Larry.
  
The members of the Game Theory class at CAR 06.2 invented such games as [[Human Chicken]], [[The Straight-Face Game]], [[Agtradok]], [[Squeegle]], [[Canasian]], [[Nuclear-Sub Chicken]], and many others. This class also produced the [[Cucumber Cult]]
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The members of the Game Theory class at CAR 06.2 produced the [[Cucumber Cult]], and also spawned many games (more info on the Cucumber Cult page).
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[[Category:Courses]]
 
[[Category:Courses]]

Revision as of 12:23, 27 August 2006

This course deals with decision theory and game matrices. It teaches how to get what's best for you in certain situations, disregarding what's best for Player 2 (ironically, at CAR 06.2 this was next to the Ethics class) You will come to know and love Colin, Rose, and sometimes Larry.

The members of the Game Theory class at CAR 06.2 produced the Cucumber Cult, and also spawned many games (more info on the Cucumber Cult page).