Difference between revisions of "Art of War"

From RealCTY
Jump to navigation Jump to search
(grammatical fixes and reformatting)
Line 1: Line 1:
A dodgeball varient that can be a ton of fun.
+
'''Art of War''' is a dodgeball variant that can be a ton of fun. It is played with two to four teams with two to four dodgeballs. The goal of the game is to eliminate the other team's Thought Commander.
Played with 2 to 4 teams with 2 to 4 dodgeballs.
 
  
 +
==Positions==
 +
===Thought Commander===
 +
The Thought Commander is the head of your "army". He or she is the most important person on your team. If he or she is tagged out or hit with a dodgeball, then that whole team is out. The Thought Commander can only move when there are two people within touching distance of him or her. These are the Body Guards.
  
== Goal ==
+
===Body Guards===
To eliminate the other team's Thought Commander.
+
The Body Guards are the people the protect the Thought Commander. Without them, the Thought Commander cannot move and is easily taken out. Any person can be a Body Guard and they can be switched around. There can be as many as Body Guards as there are players.
  
 +
==Attack==
 +
There are two ways to attack in Art of War.
  
== Thought Commader ==
+
===Tagging===
The Thought Commader is the head of your "army".
+
To tag another player, simply touch them. In Art of War, however, both the tagger and the tagged are out. This can lead to many deaths on both sides, but one team can still wear the other down.
He/she is the most important person on your team.
 
If he/she is tagged out or hit with a dodgeball, then that whole team is out.
 
The Thought Commander can only move when there is 2 people within touching distance of him/her.These are the body guards.
 
  
 +
===Dodgeball===
 +
To hit another player with the dodgeball is to get them out. Only the hit player is out, so this way is much better. Each team gets only one dodge ball. Even if the dodgeball is rolling, has bounced, or is just sitting there and you touch it, then you are out.
 +
This can be very effective with a good thrower, like [[Staff:Frank Wang|Frank Wang]].
  
== The Body Guards ==
+
==Defense==
The Body Guards are the people the protect the Thought Commander.
+
In Art of War, the goal is to take out the other Thought Commander. Thus, when on defense, you must defend yours. This means to get in the way of the other team's attackers. Jumping, running, and sliding into other people ca be very effective (and kinda funny).
Without them the Thought Commander cannot move and is easily taken out.
 
Any person can be a Body Guard and they can be switched about.
 
The can be as many as Body Guards as there are players
 
 
 
 
 
== Attacks ==
 
There are 2 ways to attack in Art of War.
 
 
 
The First:
 
              '''Tagging'''
 
To tag another player simply touch them. But, in Art of War, both people, the tagger and the tagged are out.
 
This can lead to many deaths on both sides, but one team can still wear the others down.
 
 
 
The Second:
 
              '''Dodge ball'''
 
To hit another player with the dodge ball is to get them out.
 
Only the hit player is out, so this way is much better.
 
Each team gets only one dodge ball.
 
Even if the dodge ball is rolling, has bounced, or is just sitting there and you touch it, then you are out.
 
This can be very effective with a good thrower, like Frank Wang.
 
 
 
 
 
== Defense ==
 
In Art of War, the goal is to take out the other Thought Commander, and thus on defence you must defend yours.
 
This means to get in the way of the other teams attackers.
 
Jumping, running, and sliding into other people ca be very effective (and kinda funny).
 
  
 
[[Category:Games]]
 
[[Category:Games]]
[[Category:Card Games]]
 
 
[[Category:Lancaster]]
 
[[Category:Lancaster]]
 
[[Category:Lancaster Games]]
 
[[Category:Lancaster Games]]

Revision as of 16:56, 23 December 2007

Art of War is a dodgeball variant that can be a ton of fun. It is played with two to four teams with two to four dodgeballs. The goal of the game is to eliminate the other team's Thought Commander.

Positions

Thought Commander

The Thought Commander is the head of your "army". He or she is the most important person on your team. If he or she is tagged out or hit with a dodgeball, then that whole team is out. The Thought Commander can only move when there are two people within touching distance of him or her. These are the Body Guards.

Body Guards

The Body Guards are the people the protect the Thought Commander. Without them, the Thought Commander cannot move and is easily taken out. Any person can be a Body Guard and they can be switched around. There can be as many as Body Guards as there are players.

Attack

There are two ways to attack in Art of War.

Tagging

To tag another player, simply touch them. In Art of War, however, both the tagger and the tagged are out. This can lead to many deaths on both sides, but one team can still wear the other down.

Dodgeball

To hit another player with the dodgeball is to get them out. Only the hit player is out, so this way is much better. Each team gets only one dodge ball. Even if the dodgeball is rolling, has bounced, or is just sitting there and you touch it, then you are out. This can be very effective with a good thrower, like Frank Wang.

Defense

In Art of War, the goal is to take out the other Thought Commander. Thus, when on defense, you must defend yours. This means to get in the way of the other team's attackers. Jumping, running, and sliding into other people ca be very effective (and kinda funny).